GAMES - Review
15:00 - 17th December 2014, by Michael Dodson

Super Smash Bros. for Nintendo 3DS

It’s something that many gamers never thought possible – Super Smash Bros, the ultimate showdown between Nintendo’s most well-known mascots, compacted down onto a its beloved 3DS handheld, and fully functional too.

Despite years of using GameCube controllers for Smash Bros, we actually took to the 3DS control scheme relatively quickly, the circle pad proving perfectly adequate for the job. What’s more, tracking our character’s position whilst leaping across the small screen soon became second nature.

Speaking of which, the latest Smash Bros. boasts over 45 unique fighters, from old favourites like Mario and Fox, to some surprising new additions, like the axe-wielding Villager from Animal Crossing, fully customisable Miis, and the excellently animated Wii Fit Trainer, whose attacks are all based on yoga moves or stretches.

New modes on offer include the 3DS exclusive Smash Run, which though certainly varied (characters battle enemies, upgrading stats before competing in one of a number of randomly picked final challenges), didn’t hold our attention for long compared to the usual Classic, Stadium, and satisfyingly low-lag online modes. Whatever your play style though, you’re bound to find something to take your fancy here, as the game’s so packed full of content, there’s enough to keep you smashing away for a very long time.

Though it may soon play second fiddle to the Wii U version, Smash Bros. on the 3DS is a technical triumph – and one of the console’s most addictive titles yet.
SCORE: 4.5/5
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