GAMES - Review
16:00 - 19th July 2015, by Michael Dodson

Kirby and the Rainbow Paintbrush

As with its predecessor on the original DS, in Kirby and the Rainbow Paintbrush, players do not have direct control over the pink puffball himself, but by drawing on the GamePad can create rainbow coloured lines that he can roll across to guide him through the level. It’s an interesting mechanic (though a little fiddly at times) and is used in a variety of different ways across the course of the game, ensuring that most levels offer some kind of new element to explore. By tapping on Kirby, he’ll perform a dash attack through enemies, though his trademark ability copying is disappointingly absent.

Graphically, Rainbow Paintbrush is gorgeous and very distinctive, the whole world designed to appear as if it is made out of coloured modelling clay. It’s just a shame that players will spend so little time looking at the TV, so unless you’ve taken on the role of the traditionally controlling Waddle Dee in two-player mode, for the most part the finer details will go unappreciated.

With the array of collectables and bonus challenges that we’ve come to expect from the series, there’s a lot to unlock in Rainbow Paintbrush if you’re a dedicated fan. For everyone else, it still offers a unique experience that’s well worth checking out.

Another solid Kirby game that puts the GamePad to good use – even if we’d rather have preferred to be looking at the TV at times.
SCORE: 3.5/5
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